The goal of our group is to understand how people perceive and interact with information and technologies and how to augment technologies to increase users’ expertise and to support their cognition. A central aspect of our group is to use and combine multiple approaches to address HCI challenges in a wide range of applications.
Empirical Studies serve to understand human perception and behavior or to validate hypotheses, models, or prototypes. We consider both qualitative and quantitative experiments in controlled environments as well as in the field.
Models serve to synthesize complex phenomena to provide theoretical foundations which can then guide the design of interactive systems. We consider both descriptive models (taxonomy) and predictive models (behavioral and cognitive models).
Interaction Design serves to explore the scientific design space of interaction and visualization techniques. We design, implement, and evaluate both hardware and software solutions for goals such as improving performance, facilitating the transition from novice to expert behaviors, or leveraging users’ cognition.
Engineering. Our experience has shown the need of developing tools for both HCI researchers and designers to create and study interaction techniques.
As illustrated by our previous research projects presented below, we consider a wide range of different applications using existing, emerging and future technologies for desktop as well as beyond desktop interaction featuring mobile devices, wearable devices, tangible interaction, augmented reality (AR), virtual reality (VR), large displays, or shape-changing interfaces.